altamid plasma weapons. 5% chance: Restore 50 Hull each sec and improve Damage by 2. altamid plasma weapons

 
5% chance: Restore 50 Hull each sec and improve Damage by 2altamid plasma weapons  the 2 piece set bonus is very underwhelming

Omni-Directional Altamid Plasma Beam Array [Arc] Very Rare Ship Weapon. Assimilated Plasma Weapons: Opening this pack presents you with a choice between Assimilated Plasma Beams and Assimilated Plasma Ground Weapons. Game Description. Categories Categories:Altamid plasma weapons Agony phasers Covert phasers Terran linked phasers Any insight would be helpful as I'm not the best at the technical side of the game. This pack can only be claimed once per account and you must have completed the tutorial. Fill out the rest of my weapons with Altamid plasma from lock box weapons. Chronoplasma: Altamid Plasma: 2. It does standard plasma damage though. Plasma. However my ship has more tactical boff slots than most. Bound items can be sold to Vendors . 1-torp builds are mostly about energy weapons and the torpedo is an add-on and/or procs certain beneficial traits. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Beam Arrays fire a series of average damage beams across a 250° arc. Or the gamma rep one. Altamid Plasma 2. This pack can only be claimed once per account and you must have completed the tutorial. Energy weapons are generally not useful for science builds and are typically only slotted for things like set bonuses. Last modified: 26 January 2022 at 14:11. Plasmatic Biomatter weaponry has a 2. 2pc: Plasma Saturation Bombardment. Fair enough. T. D. Special Equipment Pack (Lock Box and Mission Reward weapons) Digitizer Plasma (Mission Reward) • Obliviating/A Safe Galaxy Phaser. This pack can only be claimed once per account and you must have completed the tutorial. the 2 piece set bonus is very underwhelming. If you go with cannons, you need the t6 lukari reputation (plasma piezo dual cannons - rep store + lukari armaments console) and the basic cannon build settings, but applied with plasma weaponry. Weapon Name : Abronath [1] An ancient weapon developed on the planet Altamid. I agree and champs has even more options. The Abronath was capable of producing a black cloud which could consume any form of biological life. 2. e. Probably a stupid idea as a whole, but I'm going for a Sci melee Gorn, with my whole boff crews being melee Gorns as well. Altamid was characterized by massive subterranean development with little-to-no lifeforms detectable from orbit. Wide Arc Dual Heavy Cannons are a directed energy starship weapons with [Arc] modifier which gives it a 90° firing arc in addition to being able to utilize the standard functions of Dual Heavy Cannons. Value. Cannot Equip more than 1 of this Item. Destructive high-energy Plasma. The plasma rifle was just a scan of a discount toy m60 with the barrel edited out. so if you were using DPS-focused weapons, it'd likely be dropped even lower. Altamid Modified Plasma Omni - An excellent plasma omnidirectional beam, good for use in Beam: Overload/ Cannon: Rapid Fire builds that use plasma as part of the Altamid set. Specifically this little nugget on the "Romulan Hyper-Plasma Torpedo Launcher": Another Important side effect of the torpedo launcher firing in salvos of three projectiles is that if a rare quality Projectile Weapons Officer is equipped, each of the three torpedoes has a chance to trigger the 20% chance to. The zombiestrike sledgefire does not use trilogy shells. Viridian Plasma Array. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. It would be no issue for me to have beam overload 2 in my mix. It desperately needs a mission set to bring it on par with other energy types as even Antiproton has a mission set, and that one gives Bonus AP damage so it's slightly better than other sets. (Locators, tac colony). Open to gain a random level-appropriate Protostar Phaser weapon. Its going to give you more CritH than just about anything in the game other than Weapon Emitter Overdrive and CritH is a big deal. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. In your…Altamid was an M-class planet in the Altamid system, in the Necro Cloud nebula. Beam Arrays fire a series of average damage beams across a 250° arc. This pack can only be claimed once per account and you must have completed the tutorial. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Fluidic antiproton wrist lance. Mission, Reputation or Lobi Store) and one Omni that stands alone. Account Bind On Equip. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. If you go with cannons, you need the t6 lukari reputation (plasma piezo dual cannons - rep store + lukari armaments console) and the basic cannon build settings, but applied with plasma weaponry. This pack can only be claimed once per account and you must have completed the tutorial. Wide-arc gives more flexibility but less damage because of the [arc] modifier. Open to gain a random level-appropriate Viridian Plasma weapon. Note: both plasma weapon damage and proc DoT are increased with plasma damage consoles. 22. As for kits, definitely using the sci passive kit modules. Each ahead of its time, Pulse Phasers are devastating space weapons, while Assault Phasers were used by strike teams in the final years of the 23rd Century. With the Fek'ihri Torment Engine, Overwhelming Force and Subspatial Warheads. Value: 200 . MSJ-06II-C Aug 19, 2021 @ 5:15am. so if you were using DPS-focused weapons, it'd likely be dropped even lower. At the Exchange, this pack can be found. 5% chance to lower the targets hull damage resistance by 10% for 15 sec; Plasma: 2. ) or mixed. Isolytic Plasma weapons are fine. 360' targeting arc. Like other vanity items, it doesn't have any stats and can only be used in starship's visual slot. Going to try Dual Beam banks X4 plus the Lobi plasma torpedo. An Omni-Directional Beam Array is a directed energy starship weapon with an [Arc] modifier which gives it a 360° firing arc in addition to being able to utilize the standard functions of Beam Array weapons. Hi, everyone! Please, don't judje too harsh, it's my first ever post on a reddit. Question regarding plasma stacking. Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector. Cost way more Dilithium than it would have at Tier 6, but I wasn't about to wait another month for this. Plasma Piercing Beam Rifle. Phasic Harmonic • Ferenginar. And most importantly, you can use this lobi omni alongside the altamid plasma omni from the lockbox. Or not. Seconded. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Even stranger that there are Altamid plasma beams from the Kelvin timeline but those are continuous beams. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Weapons used are Terran Task. These weapons have a 2. 5% to grant 10% haste for all all weapons for 10 seconds seems worth it compared to the Kinetic Cutting Beam, and if you can get Reinforced Armaments console on that build, that's a permanent 5% passive haste. Chronoplasma. I'm currently running the Altamid 3-piece, Advanced Isolytic 2-piece, the Lukari 2-piece (with the single beam for TO), and the DPRM+SSP set on my pilot. Corfeld Mining Plasma Cutter. In this video we look at some of the best free ground weapons in Star Trek Online. The altamid drone's performance is about on par with a single chidyat swarmer (one, not one group) spawned by the Hive Defenses space trait. As for kits, definitely using the sci passive kit modules. Altamid Plasma Beam Array is a Plasma -based directed energy damage weapon available for. 5% chance: Restore 50 Hull each sec and improve Damage by 2. These weapons have a 2. Their damage will fall off with distance to the target. Value: 200. . Extractor; Ba'ku Duty Officer Cadre; Ba'ul Antiproton weapons (ground)The Emerald Chain Lock Box also has new Space weapons inside the Viridian Weapon Pack. Shame you can't mix and match with. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. . The console is very nice (a second Lorca console 3. This is starting to get close to a PvP build. Altamid Adaptation (new plasma 3 piece set) Nearly everything about the set is great. 5% for 30 sec (stacks up to 4 times). Built with the generosity and care a. The ship’s crew and her adversaries proved resourceful and flexible, a trait exhibited by the. Detecting elevated amyloid-β (Aβ) pathology to support trial recruitment or initiating Aβ-targeting treatments would be of critical value. Chronoplasma Cannon is a Plasma-based directed energy damage weapon available for starships. Nukara rep weapons do cold damage, the kentari ground weapon (sucks for boffs and if you dont have the 2 peice) Theres a romulan flamethrower in that rep, and Lukari rep weapon shoots electric. It’s not giving 50 weapon training, it’s giving 150. Special Equipment Pack - Isolytic Plasma Weapons can be obtained from the [Son'a Lock Box] & [Infinity Prize Pack: Weapon Pack]. CryptoThis guide could be used for any ship, for cannons ships with more front weapons are usualy better, like 5 front / 3 aft weapons or 5 front /2 aft /1 experimental weapon layouts, but it will work with 5/1/1, 4/3/1, 4/3, 4/2/1, 4/2 and even 4/4 layouts too. The fact that Cryptic made up the Plasma weapon arsenal doesn't really bother me, since it'd be pretty boring with just Phaser, Disruptor and Polaron. Altamid Plasma Beam Array is a Plasma -based directed energy damage weapon available for. Reputation: Weapon, Armor, Shield and Kit sets ; Set Name Weapon Armor Shield Kit 8472 Counter-Command Elite. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. However my ship has more tactical boff slots than most. That's using assimilated plasma weapons, which themselves are not the highest damage dealing plasma weapons. Game Description Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. S. Their damage will fall off with distance to the target. Standard Modifiers: Can appear multiple times (e. A. Altamid Plasma weapons can be obtained from the [Special Equipment Pack - Altamid Plasma. Terran Linked is Disco phasers colored red, Altamid is just a reg dark green plasma beam. Business, Economics, and Finance. Corrosive Plasma, gradually build up to -20 Plasma resist, no Omni. Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. The Altamid 3-piece set really makes plasma competitive. Option A, turret, Lorca Torp, Altamid Omni. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. Delphic Torps. Can the altamid or assimilated omni be used together with the crafted omni? or do plasma-builds still only have 1 omni available?Background Plasma biomarkers for Alzheimer’s disease (AD) have broad potential as screening tools in primary care and disease-modifying trials. This set is obtained from the Lukari Restoration Initiative branch of the Reputation System. Occasionally, the weapon's backblast will supersaturate the plasma conduits in the ship's weapon systems, providing a bonus to Critical Chance for all plasma weapons. This particular torpedo is Blue in color. ) Viridian Plasma Weapons. Items that Bind on Equip. They are not affected by Weapon Power. Until you get a 2nd. Whether the item contained herein is a ship weapon or a. The strength in Plasma, IMO, is in the Advanced Piezos and Technical Overload, which only triggers on CRF and BO. CryptoThis is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Uncommon Plasma weapons have one modifier suffix, Rare will have two, Very Rare will have three, and Ultra Rare will have four. However, it had forests and other plant life. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Standard issue on {{{ships}}} ships, Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. Special Equipment Pack - Viridian Plasma Weapons can be obtained from the [Discovery: Emerald Chain Lock Box] & [Infinity Prize Pack: Weapon Pack] by characters of any faction . This leads me to thinking it being Moroha's new bow. Until you get a 2nd omni, yeah switch out that aft Array for a turret. Assimilated Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. Cannot Equip more than 1 of this Item. I have a couple cruisers with engineering toons and they lack the punch I'm wanting. Or the gamma rep one. Very Rare Ground Weapon. Crystal Radiation Projector. Premium Powerups Explore Gaming. They fire projectiles that deal heavy kinetic damage in a 90° arc. Beam Arrays fire a series of average damage beams across a 250° arc. Altamid Plasma has a chance of -15 Kinetic and Plasma DRR. 9% crit chance), the torpedo, and beam are nice unique plasma weapons with a good solid proc, and the 3 piece clicky is very potent. Assimilated Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. They can be identified on the exchange, based on the icons. RRtW means the weapons are cycling at +240% their normal rate, minimum. Not sure). Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. The set is really nice for plasma builds. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Ideally the Altamid Omni would be included. I like it, but there are a few clear places to improve. Traits deft cannoner the three training romulan operative and operative, fleet coordinator and go to the exchange for galvinized munitions. I affirmed this by removing the altamid torps. Trilithium-Enhanced Phaser Weapons have a chance to increase the firing speed of all of your Starship Energy Weapons. Even having dual beams and maybe an Omni too would go a long way to change things up nicely. Candidates for arm-mounted weapons: Altamid weapons (as you mentioned, and yes there is a Full Auto variant) Borg Lobi Ground Weapon. This Special Equipment Pack contains variation of Plasma energy weaponry commonly used by Hazari hunters. As with almost everything everything, it kinda depends what you're replacing, but yeah the Altamid Console is borderline always-equip. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Secondary effects: Plasma DoT (292 base damage + 300% Cat1). Corrosive Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. 5% Chance: _ Plasma Damage per sec for 15 sec (Ignores Shields)Dewan Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. The Altamid Omni (Lobi) that I have always procs on a critical hit, so this has pretty good uptime. Dewan Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. The 3-piece bonus gives 100% weapon haste (for 12 sec) as a clickie. Cobalt Phaser Stun Pistol. Romulan Plasma ground weapons utilize new technology to combine the properties of Plasma and Disruptor weapons. Combine with the Preserver Resonant beam array for a small weapon power buff. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. They have a 2. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. The device could affect a wide area - Krall expected to be able to use it to exterminate all life on the enormous Starbase Yorktown, millions of people in all. (previous page) * Beam Array; Cannon; Damage type (space). Lock Box drop: Special Equipment Pack - Assimilated Plasma Weapons. Altamid Plasma has a chance of -15 Kinetic and Plasma DRR. An Omni-Directional Beam Array is a directed energy starship weapon with an [Arc] modifier which gives it a 360° firing arc in addition to being able to utilize the standard functions of Beam Array weapons. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Kelvin Divergence Vanity Shield is a vanity shield available as a rare drop from the [Special Equipment Pack - Altamid Plasma Weapons] obtainable from the [Kelvin Divergence Lock Box]. The second best choice for you is probably a basic Deuterium-Stabilized Core with 15% weapon power cost reduction, the other meta choice would be the Discovery rep core but that's just for the set bonus. The Altamid torp if fun because its fast-firing, but its not an energy torp and it doesn't have any reliable benefits and the only buffing it has is the 2 colony consoles. Long answer: . It manages weapon power drains better than any other core because it has 66% power transfer rate increase and 10% weapon power cost reduction. Altamid Plasma: 2. Bolt Burst. A couple of new ground weapons released with AwakeningPlease like and SUBSCRIBE Please consider sponsoring my channel on Patreon!Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Official Description. Altamid Plasma Myrmidon. If you want a better. Spiral Waves for Disruptors. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. . Unfortunately its the older one and NW has less and magic the gathering has little to none. #StarTrekOnline #STO #StarTrekWith the fun build done, it was time for a little devastation using plasma weaponry (the chosen type for Ferengi in Star Trek O. 5% for 30 sec (stacks up to 4 times). If you can afford it, you absolutely want the Altamid Adapted Set from the Lobi Store. Have a look at the Romulan Singularity Harness. It's the Altamid Modified Plasma Omni from the Lobi store. Anti-Borg Antiproton weapons (ground) Antichroniton Infused Tetryon Full Auto Rifle. Hello, all! With the release of the Viridian Plasma weapons, I really wanted to make a competitive plasma cannon build that takes advantage of the weapon procs from both the Altamid torp, and the firing cycle haste proc of the viridian weapons. All 3 pieces. 5% for 30 sec (stacks up to 4 times). Special Equipment Pack - Phaser Weapons (Prodigy) can be obtained from the [Prodigy Lock Box] by characters of any faction . That's using assimilated plasma weapons, which themselves are not the highest damage dealing plasma weapons. e. However my ship has more tactical boff slots than most. Their damage will fall off with distance to the target. Corrosive Plasma weapons (ground) Courier Antiproton weapons (ground) CRM 200. This torpedo is functionally the same as a normal Kelvin Timeline Photon. The Corfeld Mining Plasma Cutter is an energy Ground Weapon that deals Plasma Damage Thank you for purchasing the Corfeld Mining Plasma Cutter, we appreciate your business. Game Description Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Assimilated Plasma: 2. Weapons used are Terran Task Force DHC, Spiral Wave. [Omni-Directional Altamid Modified Plasma Beam Array][Altamid Modified Kelvin Torpedo Launcher][Console - Universal -. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Not sure). Since there's no Viridian Set Omni, just slap the Altamid 3pc on Viridian plasma ship. Epic adds a fifth unique modifier. The Beam Array is also part of the default. Quantum Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. They have a chance to apply a plasma damage over time effect and a chance to reduce the target's damage resistance. Assimilated Plasma weapons can be obtained from the [Special Equipment Pack - Assimilated Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Borg Lock. S. T6 Temporal T'liss - Altamid plasma build. . Herald Antiproton technlogy can be found in both Starship and Personal Weaponry. if the same weapon would proc again, nothing. This happens when firing the altamid plasma torpedoes, even when nearly 10 km. 2. So while putting together a Plasma Beam DBB ship on an alt, I was surprised to learn there is a distinct lack of options for a… Plasma. Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact. Does it mean non-stacking in regards to the weapon (i. Altamid Plasma weapons have a chance to apply a debuff to enemy plasma and kinetic damage resistance. 5% for 30 sec (stacks up to 4 times). It has a 2. Ancient Power Cell. I got the altamid set and put it on my T'liss and got a significant boost to my DPS. Altamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. Weapons used: Quad Phaser Cannons, Prolonged Dual Cannons, Terran Task Force Dual Heavy Cannon, Targeting or Sensor-Linked Phaser Heavy Cannons, Trilithium Turret, Gamma Rep Turret, Targeting or Sensor-Linked Turret. It would have been ranked lower if not for the Altamid set in the lobi store and the Assimilated Plasma Beam Array. . away. The torp deals medium damage, i'd say. 5% chance to apply a plasma fire DoT directly to target's Hull. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Players can also acquire one from the Species 8472 reputation system and from the Altamid plasma weapons pack (a Kelvin-timeline weapons drop box). On plasma builds its a must-have for high end builds along with the altamid. Omni-Directional Beam Arrays all share an equip limit: you are only allowed to equip one Omni that is part of a set (eg. This pack includes the following items for your captain:The altamid (ground) plasma weapons are gauntlets that shoot plasma, but none are rapid firing afaik. They are also more accurate and deliver more damage than standard weapons. Trilithium Omni from into the Nexus. Antiproton: +20% critical severity. so, I read again and again that plasma weapons have a chance to apply a non-stackinh plasma DoT to the target, though, I'd like to know how non-stacking is defined here. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. Fair enough. 1. Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. Phaser: 2. This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. Altamid Plasma Sentinel. Only one crafted Omni-Directional Beam may be equipped at a time. I didn’t load it up with turn speed, but it’s currently at 58. 2pc: Plasma Saturation Bombardment. LtC Tactial (Human): Kemocite Laced Weaponry 1, Torpedo High Yield 2, Cannon Rapid Fire 2. During this time, enemies defeated on both Ground and Space maps will have a small chance. I asked myself a similar question for my in-game Metroid Dread virtual cosplay . This pack can only be claimed once per account and you must have completed the tutorial. No ranged foe-targeting abilities to force them to melee (except Lunge probably. 1 more reply. There is a lobi store weapon: Fluidic antiproton wrist Lance - not rapid firing There is the sphere builder antiproton repulsor which is technically hand mounted (think shooting from the palm) but could sort of work. Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact. I got the altamid set and put it on my T'liss and got a significant boost to my DPS. The console is very nice (a second Lorca console 3. Opening this pack will give a choice between a. This weapon has a chance of applying a 10% Damage Resistance Debuff on a target for 15 seconds, and can also apply a plasma DoT Debuff. Special Equipment Pack - Corrosive Plasma. Corrosive weaponry has a chance to apply a low-damage plasma burn while gradually eating through the target's damage. Values do not reflect skills or other modifiers. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Altamid Plasma weapons (ground)s can be enhanced by the following Ground Skills: Weapon. Viridian Plasma, give 30% Weapon Haste, look like cannons, has Omni. Weapons used Advanced Piezo Polaron Plasma Cannon, Altamid Plasma DHC/DC, Altamid 3 piece and Biomatter Turret (Lobi). This pack can only be claimed once per account and you must have completed the tutorial. if the same weapon would proc again, nothing happens/the duration is just refreshed but if a different plasma. Contents of an Infinity Prize Pack will be unbound after opening. It took over three weeks after seeing this thread for me to reach Tier 5 in Discovery and Lukari, but I got it. Dual Heavy Cannons fire in a 45° arc - 2 times per cycle, at 2 shots per second, for a total of 4 shots, and then recharge for 3 seconds. S. Rep - lukari restoration 2 piece. #StarTrekOnline #STO #StarTrekBack on the ground for this video where I talk about some of the best performing or best looking ground weapons currently avail. The Infinity Prize Pack: Weapon Pack is a prize pack containing one of several predefined weapon packs listed below. None of the above tbh, the old Romulan vendor ground weapons like the wide beam and piercing rifles are still some of the best overall ground weapons in the game. Rep - counter command 2 piece. Altamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. It's a separate shell design, which everyone was disappointed by when the trilogy was released. Originally this was a theme build where the Federation shared the Altamid technology with the Republic after it let the feds use Romulan warbirds. Shields drastically reduce the effects of kinetic damage. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. History The Altamid Adaptation Set is a set of space items that are available from the Lobi Crystal Consortium for 200 each. This is a vanity shield replicating the visual themes of the. During this time, enemies defeated on both Ground and Space maps will have a small chance. Aeneas - A Burny, burny plasma build that explodes every 5 seconds. Omega Plasma Torpedo Launcher is a unique weapon that has five torpedo charges. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Assimilated Plasma Weapons: Opening this pack presents you with a choice between Assimilated Plasma Beams and Assimilated Plasma Ground Weapons. 225. Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. However, it has the added bonus of applying a slow and being an aoe proc. Option B, turret, Altamid Torp, Altamid Omni. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating 1 sec recharge. They. Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. ago. As the energy weapon output gets higher, the value of using SCW/ETM also increases, but that’s a different series for a later date. A subreddit dedicated to discussion surrounding the 'Forged in Fire' TV show on The History ChannelTo the point that before the Negh'var was last redone looks wise, I was using it to update the looks of Negh'var to be more modern looking. Plasma is the one that needs help the most as it has two rep sets and a lobi set. Value: 200 . Open to gain a random level-appropriate Viridian Plasma weapon. Shields drastically reduce the effects of kinetic damage. And before ppl say "It's Lobi, it can't be re-engineered", the Altamid Modified Kelvin Torpedo can be re. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. The damage they deal will be increased for each stack of this effect that is present on the targeted foe. Game Description. Note: both plasma weapon damage. Altamid Adaptation; Altamid Plasma weapons (space) Ancient Obelisk Technology Set; Andorian Phaser weapons (space) Antiproton Matter Conversion weapons (space)Altamid Plasma: 2. Omni-Directional Altamid Modified Plasma Beam Array: Altamid Modified Kelvin Torpedo Launcher: Console - Universal - Altamid Modified Swarm. A beam array will be fired from whatever beam-type firing point happens to face the target. A. Lock Box drop: Special Equipment Pack - Assimilated Plasma Weapons. Note: both plasma weapon damage and proc DoT are increased with plasma damage. Plasma Repeater Pistol. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. On the Reroute Reserves to Weapons build I'm running I use the Gorn Quad, the Lukari rep piezo-plasma DC, and two viridian plasma DHCs, and the lobi altamid torp+omni (+ the console), and the Plasma Bombard experimental weapon from the Gorn ship. Altamid Plasma weapons have a chance to apply a debuff to enemy plasma and kinetic damage resistance. Getting Lukari reputation to T6 will let you get those weapons in plasma as well as their default polaron. Fleet starbase and fleet holding K-13 both offer plasmas weapons in modern and tos versions, respectively. Antiproton Matter Conversion weapons (space) Argonite Gas. Agony Phaser weapons (space) Alliance Hypercannon; Altamid Adaptation; Altamid Plasma weapons (space) Ancient Obelisk Technology Set; Andorian Phaser weapons (space) Antiproton Matter Conversion weapons (space) Antiproton weapons (space) Armed Loitering Munition; Assimilated Plasma weapons (space) Aux Disruptor Dual. Or not. End and the Death Part III Official Description. It would be no issue for me to have beam overload 2 in my mix. Plasma Damage __ Plasma Damage (__ DPS) 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating 5% chance: X Plasma Damage Per Second for 10 sec (Ignores Shields)Plasma also has a damage over time chance which helps proc Atrophied Defenses. Note: both plasma weapon damage and proc. Chronoplasma technology can be found in both. Seconded. Account Bind On Equip. 5% chance to lower the targets hull damage resistance by 10% for 15 sec; Plasma: 2. 1 I asked myself a similar question for my in-game Metroid Dread virtual cosplay . Beam Arrays fire a series of average damage beams across a 250° arc. Weapons used Advanced Piezo Polaron Plasma Cannon, Altamid Plasma DHC/DC, Altamid 3 piece Altamid Turret and Biomatter Turret (Lobi). Kinetic Torpedo builds focus on torpedo weapon damage and can be a single torpedo type (Photon/Quantum/Plasma, etc. It is not bound and thus it can be traded, mailed, sold or purchased from the Exchange. 5% for 30 sec (stacks up to 4 times). Special Equipment Pack - Viridian Plasma Weapons can be obtained from the [Discovery: Emerald Chain Lock Box] & [Infinity Prize Pack: Weapon Pack] by characters of any faction .